![metal graphics card for mac metal graphics card for mac](https://static.techspot.com/articles-info/1988/images/2020-02-23-image.jpg)
- #Metal graphics card for mac for mac os x
- #Metal graphics card for mac upgrade
- #Metal graphics card for mac pro
- #Metal graphics card for mac Pc
- #Metal graphics card for mac windows
Then there this card the Sapphire PULSE Radeon RX 580 8GB GDDR5 on Newegg for $179, which is a really good deal for making it possible to ugrade to Mojave:
#Metal graphics card for mac pro
Then there's this card the AMD Radeon Pro WX9100 for about $1500 that should definitely support metal:
#Metal graphics card for mac for mac os x
Also I don't know if the Nvidia Quadro is compatable with Metal because Apple doesn't mention it in their knowledge base about Metal Support for Mac OS X Mojave, but this card might support the thunderbolt card from HP if the thunderbolt card from HP supports Mac in order to add thunderbolt support to my Mac Pro 2012: The same goes for the Nvidia Quadro K4000 in the link below too as with the Quadro K5000 considering I don't how it supports metal and I don't if it's also compatible with the thunderbolt card from HP that I also want to get to add thunderbolt 2.0 support to my Mac Pro 2012 because I don't if the Mac Pro 2012 supports the HP Thunderbolt 2.0 card and I don't know if it will work with the Quadro K4000 officially for Mac either. Here's the Nvidia Quadro K5000 for $599 used on Newegg, but I don't how it supports metal and I don't if it's also compatible with the thunderbolt card from HP that I also want to get to add thunderbolt 2.0 support to my Mac Pro 2012 because I don't if the Mac Pro 2012 supports the HP Thunderbolt 2.0 card and I don't know if it will work with the Quadro K5000 officially for Mac either: Here is the Sapphire Radeon 7970 HD officially for Mac with 3 GB of video ram on Newegg, but it's out of stock now: Here is the same Radeon Pro WX7100 from dells website for $399: This is the Radeon Pro WX7100 that has 8GB of video ram and is single din on Newegg for $499:
#Metal graphics card for mac upgrade
And I don't want to see any new features withheld from any one platform or the other, simply because they only see it cost effective to develop for one technology at a time.I need help deciding which video card to get for my Mac Pro 2012, so that my Mac Pro 2012 will be able to support the Metal Graphics API to allow it to upgrade to Mojave. What I don't want to see is Adobe develop another GPU acceleration that requires me to not only have a high performance card, but one made by a specific GPU manufacturer, made within a certain timespan.
#Metal graphics card for mac windows
If Metal is the GPU tech that allows the highest number of current Mac systems to benefit, and DirectX, or whatever Windows is currently going with provides the most benefit for PCs, I see no reason why Adobe can't devote effort into developing for both. Surely they aren't simply porting the Mac version over from a master copy of the Windows version, so there has to be some platform specific development already in place.
![metal graphics card for mac metal graphics card for mac](https://i.ebayimg.com/images/g/HWcAAOSw-7dfKR8C/s-l300.jpg)
BUT, I don't see a reason other than corporate interest for Adobe to ONLY develop for a magical GPU tech that is shared among both platforms. Well said, and I agree that Metal being a Mac only technology is limiting. " There are several aspects of this problem.īut the bottom line is that Adobe has a very hard problem to solve and I hope they will take their time to do it right!" And that market segment is a way bigger!Īnd you can continue this list with more and more problems.īut the bottom line is that Adobe has a very hard problem to solve and I hope they will take their time to do it right!
#Metal graphics card for mac Pc
Well, Metal is proprietary Apple's technology, so then the whole PC market would have problems. Somebody posted before asking not to choose proprietary technology because Mac users have problems with NVIDIA cards. That means more problems to figure out what to do with multi processor rendering, GPU acceleration and such.įorth. So now Adobe team has to figure out how implement further multi–threading for the rendering. AE now has real multi–threading where for instance Render and UI seat on different threads. Just in the current version for the first time since AE was developed the core was reworked. So does that mean Premiere has to get Metal support too? What happens if it doesn't?
![metal graphics card for mac metal graphics card for mac](https://images.wondershare.com/pdfelement/macos-10-15/amd.jpg)
And you have to make sure everything works properly on both ends. For instance you can replace footage on the Premiere timeline with AE composition and Pemiere will be rendering that part thru AE. Creative cloud is a very integrated system where small change in one part can snowball big problems in others. Second, people forget that After Effects is a small part of a very big product. There are several aspects of this problem.įirst, I think it was a very bad choice of words at the keynote.